COMPOSER &
SOUND DESIGNER
I work with music and sound across film, games and interactive experiences - shaping how audio supports emotion, behaviour and storytelling.
My work is rooted in synthesis and sound creation from scratch, with a studio centered around hardware and modular systems. I focus on building sound that feels intentional and tactile, whether composing narrative-driven music or designing audio that responds within an experience.
I have developed work for both linear and interactive formats, collaborating closely woth directors, designers, and developers. The strongest results, to me, come from shared processes where sound, music, and interaction evolve together.
I am drawn to projects where sound plays a meaningful role - whether in storytelling, play, or interaction - and where audio helps shape something cohesive, intuitive, and memorable.
